Fees

Nothing here is in small print

One rate on everything, card processing passed through and shown separately, and no fee charged to your fans at any point.

A fan sends$25.00
Tip the Play fee · 12%−$3.00
Card processing · 2.9% + 30¢−$1.03
Reaches the athlete$20.97
The fan is charged $25.00. Nothing is added on top. An optional toggle at checkout lets them cover the $1.03 processing cost so it doesn't come out of the athlete's share.

The rates

Verified12%

Our fee on everything a fan sends you — tips, subscriptions, unlocks, calls, AMA boosts.

Not verified yet50%

You can collect from day one, but until a person confirms who you are, we keep half. It drops to 12% the moment you're verified, and it applies going forward — we don't send the earlier half back, and we say so on your page rather than burying it.

Card processing2.9% + 30¢

Stripe's, not ours, passed straight through and itemised. Zero when a fan pays from a prepaid balance, because the card fee was already paid when they topped up.

Worked examples

What lands, on common amounts

A fan sendsCardOur feeYou keep
$5.00−$0.45−$0.60$3.9579%
$10.00−$0.59−$1.20$8.2182%
$25.00−$1.03−$3.00$20.9784%
$50.00−$1.75−$6.00$42.2585%
$100.00−$3.20−$12.00$84.8085%
$250.00−$7.55−$30.00$212.4585%

Smaller amounts keep a lower share because the card company's 30¢ is a flat fee, not a percentage. That's why the card minimum is $5 — and why a fan paying from a prepaid balance can send $1 and have 88% of it reach you.

No fee to your fans

We don't add a service charge at checkout. The number they tap is the number they're charged. If we ever change that, it will be on this page before it's in the product.

Nothing monthly

No subscription, no setup fee, no minimum volume. A quiet season costs you nothing.

Big nights are negotiable

Above a certain volume the rate is a conversation, not a policy. If you're heading into something enormous, tell us first.